The game has zero challenge in gameplay, is way to easy to play to the point that it almost plays itself for you. There are just not enough new resources and things you can build out of those resources.
I would rather say focusing on storytelling instead of actual gameplay, mapdesign and resource gathering in an exploration focused game and forcing you to sit through endless boring cutscenes, dialogs and a more linear level progression, instead of go anywhere you want and do anything you want, is rather backwards.Īnd all of that just because some of the higher ups in this company want to play Steven Spielberg instead of focusing on the actual gameplay and fun in the game.īeside the "small space exploration" in Below Zero isnt executed in a fun way at all. Originally posted by lordbean:You're planning on judging a completed title by the state of an early access title?